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RE:Ricambi esageratamente costosi
....net/it/tutor... https://www.meshy.ai/it https://poly.cam/ https...://www.tripo3d.ai/it Ne esistono tanti altri...
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www.camperonline.it |
banoyo |
Jul 20, 2026 |
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RE:강남AI영상학원 한 사람이 다양한 도구를 연결해 충분하게 구현
강남AI영상학원 한 ... 3D와 생성형 AI를 함께 활용...습니다. 강남AI영상학원 과...시는 부분은 AI가 실제 3D 제...는지입니다. AI는 작업자를...어 Ideogram이나 Leonardo AI를 활용하면... 얻을 수 있고, Meshy AI를 이용하면...니다. 그다음 AI 이미지 생성...요합니다. Hailuo AI는 장면 아이...습니다. 강남AI영상학원 수... 역량에 3D와 AI 제작 방식을.... 블렌더 3D와 AI 콘텐츠 제작...접 구성하고 AI 도구로 아이...습니다. 강남AI영상학원 수...능에 생성형 AI의 속도와 확...
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cafe.naver.com |
라이언즐기기 |
Jul 20, 2026 |
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RE:Speed of Sketch up program
I am working on a interior design project and suddenly the file is becoming very slow. I cannot action e.g pull a wall in one go, it staggers. I did import object from Meshy AI. Does this substantially slow sketch up. What to do and how to prevent?
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forums.sketchup.com |
kittywijnands |
Jul 13, 2026 |
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RE:DreamWorld is on Steam!
... negative. They stopped paying for Meshy AI I think a couple weeks ...
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steamcommunity.com |
Brenry |
Jul 10, 2026 |
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모델링 관련해서 궁금한게 있는데
요즘 유니티 ai 많이들 쓰던데 말야 meshy.ai라던가 studio.tripo3d.ai 같은 외부 ai모델링 사이트들 있잖아??? 이런곳들은 모델링 뽑으면 얼굴 같은게 개박살 나던데 유니티 ai는 좀 어떰??
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gall.dcinside.com |
ㅇㅇ |
Jul 9, 2026 |
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RE:Tokyo Game Show 2026 exhibitors list and main visual announced (Capcom, Koei Tecmo, LEVEL-5, SEGA / ATLUS, SIE, Square Enix & more)
... Hat Studios Topre Toydium Tripo AI Ukiyo Studios ULTRANOVA Entertainment viviON... TOONLEAGUE Truckful Merchandise / Sales Area AI PikattoAnime ALRERNONPRODUCT Ayame Bandai Namco... City Yuno 2itz Studio 7shot AI Technology Pavilion (at Business Solution... STUDIOS Final Aim HEROZ Kmood Meshy AI Mychara OSJ Studio51 Thinking Data...
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www.neogaf.com |
Thick Thighs Save Lives |
Jul 8, 2026 |
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ai로 2d -> 3d 모델링 해보는중인데
아직까지는 퀄리티가 처참하네 ㅋㅋㅋㅠ meshy ai 같은 유료 말고 무료로 고품질 뽑는게 최종 목표 !
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gall.dcinside.com |
홍어 |
Jul 6, 2026 |
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RE:How about Sellers ordering preliminary UAD 3.6 to "beat the rush", via a bank?
... yet have an app with Meshy.AI that can fill out a... a photo app such as Meshy.AI, of the 1000+ photos your... "coming and going" shots for Meshy.AI. Lots of unused, or borrowed...
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appraisersforum.com |
autobot |
Jul 5, 2026 |
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RE:모델 적당히 잘뽑혀서 좋아하고 있었는데 이 무슨
생성하면 일단 수십만개 찍히던데, 간략화 같은게 있음 나중에 ai게임개발갤에 글 써봄. 사이트는 meshy.ai
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gall.dcinside.com |
엔록 |
Jul 4, 2026 |
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RE:Jackfruit or chempedak nicer?
.... Ai song song kao tuas & Changi. JohannSu1864 said: Chempeduk is the meshy one...
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forums.hardwarezone.com.sg |
O |
Jul 3, 2026 |
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RE:NC AI, 최신 SOTA 모델 기반 바르코 3D 플랫폼 업그레이드… 커스텀 워크플로로 생산성
NC AI, 최신 SOTA 모델...성 극대화 NC AI, 3D 제작 공정...다. 멀티모달 AI 전문기업 NC... AI가 글로벌 ...트를 통해 NC AI는 실제 제작...공정 전반에 AI를 접목한 실...로벌 3D 생성 AI 시장 공략을...고, 피지컬 AI와 디지털 트...일의 3D 생성 AI 서비스인 바... 생성하는 AI에서 한 단계...이미지 생성, AI 어시스턴트...위안(Hunyuan), 메시(Meshy), 트리포(Tripo) 등...벌 3D 생성 AI 서비스들과...경은 피지컬 AI 및 디지털 ...과 피지컬 AI 도입을 위한... 기대된다. NC AI는 실무 제작...을 생성하는 ‘AI UV 언랩(Unwrap)’...후 PBR 텍스처, AI 리토폴로지... 예정이다. NC AI 이연수 대표...한 생성형 AI를 넘어 실무... 압도적인 AI 기술력을 바...고, 피지컬 AI와 디지털 트...
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www.clien.net |
_딘_ |
Jul 1, 2026 |
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Meshy ai란 ai말인데 제미니 대체 보조ai로서 괜찮은듯
...? 블렌더 할때 ai 말인데 단순...히 ai 딸깍 작업 완... 지우고 하는 ai의 보조가 필...다가 우연히 meshy ai의 에이전트... 공유함. 우선 meshy ai는 기본적으... 모델 만드는 ai. 성능은 그냥...에 새로나온 ai 에이전트임...는데 그런데 meshy ai는 좋은게 일...문 이해도나. ai 환각 빈도라...랑 대화하는 ai와 나노바나...고 그마저도 ai 환각이 많다...는 3d 만드는 ai라 그런지 나...랑 얘기하는 ai가 이미지 작...
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gall.dcinside.com |
블갤러 |
Jun 30, 2026 |
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RE:Modélisation 3D via IA - évolution fulgurante mais pas absolue
... j'ai testé sont donc : Meshy 6 Tripo3D AI 3.1 Rodin Neural4D... j'avais eu l'occasion de tester Meshy, Tripo3D et Hitem dans leur... en mode gratuit ces IA : Meshy 6, permet la géneration via... plaisait grandement). Tripo3D, pareil que Meshy la 3.1 avec un...
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www.lesimprimantes3d.fr |
MrMagounet |
Jun 25, 2026 |
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RE:Recent-ish 3D printing experiences?
... this 3D mesh: Meshy AI - The #1 AI 3D Model Generator "Purple... free 3D models generated with Meshy AI by... Download free 3D models... Generated by arcataroger with Meshy AI - Best AI 3D model generator I... of my cat: Meshy AI - The #1 AI 3D Model Generator "... free 3D models generated with Meshy AI... Download free 3D models as... Generated by arcataroger with Meshy AI - Best AI 3D model generator Also...
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boards.straightdope.com |
Reply |
Jun 25, 2026 |
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주얼리 작업 Tripo AI랑 Meshy AI 둘 중에 뭐가 더 나음?
지브러쉬로 주얼리 작업하는데 AI로 베이스 모델 뽑아보려 함. Tripo AI랑 Meshy AI 둘 중에 뭐가 더 나음? 반지, 펜던트 같은 거 만들 건데 메시 깔끔하고 지브러쉬에서 수정하기 편한 쪽 추천 좀. 둘 다 써본 사람 있으면 후기 부탁.
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gall.dcinside.com |
3갤러 |
Jun 24, 2026 |
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RE:3d 에셋 외주 가격
캐릭터한개에 모델링비용, 리깅비용 까지해서 거의 200정도 들었던거 같습니다. 전 선물용으로 다른분에게 드리는 용도긴했는데. 음..비싸긴해요. Tripo, Meshy, picoberry 등등 AI 3D모델들을 만들고 임시로 처리해서 해보시는것도 좋을거 같습니다. "느낌은 이렇다~" 이런방식으로요.
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cafe.naver.com |
lLcrowe |
Jun 24, 2026 |
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RE:NC AI, …3D 생성 AI 모델 ‘바르코 3D 2.0’ 선보여
... 성능 3D 생성 AI 모델 ‘바르코....0’ 선보여 NC AI의 독자 기술...다. 멀티모달 AI 전문기업 NC... AI는 이미지나...을 생성하는 AI 서비스 ‘바...일 밝혔다. NC AI는 이번 2.0 모...리며 3D 생성 AI 분야의 기술...보다 3D 생성 AI의 가장 큰 한...있는 생성형 AI 기술이 차세... 기존 생성 AI는 원본 이미... 기존 3D 생성 AI의 한계를 해...성 AI 서비스 훈위안(Hunyuan), 메시(Meshy...3D는 피지컬 AI와 디지털 트...있다. 피지컬 AI가 현실 세계...도 피지컬 AI와 디지털 트...물론, 피지컬 AI와 디지털 트...벌 3D 생성 AI 시장에서 국...국내 산업의 AI 기술 자립과...할 수 있다. NC AI 이연수 대표...“이라며, “독자 AI 기술 기반으...터 보안과 AI 기술 자립을...물론, 피지컬 AI와 디지털 트...
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www.clien.net |
_딘_ |
Jun 24, 2026 |
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RE:What is the solution to fix the development cycles with videogames?
... a AAA game "cheap" with ai just yet, tho you could.... Between things like meshy/trellis, UE ai tools/mcp's, ai animation tools, image...
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www.neogaf.com |
mdkirby |
Jun 20, 2026 |
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RE:Retexturing AI assets
... how to retexture parts of AI generated 3D models, which is... of an object that the AI interpreted a little differently than ... users doing this? I’m using Meshy, and I’ve also used Rodin ... that’s rather difficult, because the AI can make clean meshes, but ...
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blenderartists.org |
TitaniumRainbow |
Jun 19, 2026 |
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RE:3d artist
yapay zeka bu mesleği de etkiledi sanırım. (bkz: meshy.ai)
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eksisozluk.com |
talip44 |
Jun 18, 2026 |
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RE:What easy design programs do you use? Simple designs for old RC cars
... - some of the AI 3D model generation sites like Meshy have 3D printing...
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forums.overclockers.co.uk |
Rroff |
Jun 17, 2026 |
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Meshy vs Tripo vs Rodin vs Hunyuan for game assets: Production data from 200 generations
Ran a structured comparison of the four AI 3D tools that come up most for game asset work. Posting the production data because hand-wavy "X is best" posts do not help anyone choosing a tool. Test setup: 100 total assets across the tools, same prompts, measuring generation success, import success, and production-ready rate (usable after under 30 min cleanup). The numbers: Meshy: 94% generation, 98% import, 78% production ready. Tripo: 97% generation, 96% import, 72% production ready. Rodin: 89% generation, 94% import, 81% production ready. Hunyuan (open source): 82% generation, 88% import, 61% production ready. Tripo generates the most successfully and fastest, but more outputs need cleanup. Rodin has the highest production-ready rate when it succeeds, but the lowest generation success, so you reroll more and pay more. Meshy is the most balanced for volume game work, with high import success and a fast plugin workflow. Hunyuan is free but the lower production-ready rate means you pay in time instead of money. For stylized game art specifically, Meshy's cleaner topology and style consistency fit our hand-authored look better. Rodin's hyper-realistic textures clashed with stylized characters, and Tripo sat in the middle. Hunyuan is tempting on budget, but the extra cleanup time means it is better for experimentation than production volume. submitted by /u/Mother-Criticism6373 to r/aigamedev [link] [comments]
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r/aigamedev |
Mother-Criticism6373 |
Jun 22, 2026 |
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How I Make 3D Game Assets with AI: Claude, Nano Banana, Meshy, & Unity
submitted by /u/nosark to r/aigamedev [link] [comments]
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r/aigamedev |
nosark |
Jun 20, 2026 |
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Meshy AI vs Claude
Who is better at making models? I want to make models to put into Roblox studio for my game. Any answers help submitted by /u/LongIndustry1124 to r/meshyai [link] [comments]
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r/meshyai |
LongIndustry1124 |
Jun 13, 2026 |
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Meshi Ai does a pretty decent job rendering .. My top turrents ripped off when removing the supports though..lol
submitted by /u/constomy to r/starcitizen [link] [comments]
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r/starcitizen |
constomy |
Jun 1, 2026 |
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Ücretsiz meshy.ai indiricisi
Özetle: Meshy modellerini ücretsiz indirmeye yarayan Chrome uzantısı geliştirdim. https://github.com/efebaykaraa/meshy\_downloader meshy.ai'ın son modelini kullanarak oluşturulan modeli indirmek için aylık 700lira ödemek gerekiyor. Önceki model de berbat ötesi. Yalnızca modeli oluşturmamıza izin vermişler. Salaklar da encoder yapmayı denemiş network sekmesinden indiremeyelim diye ama browserda göstermek için zaten decode etmeleri gerekiyor. Ben de ilk başta decoderlarını indirip localde çalıştırdım. Chrome uzantısına dönüştürürken hiç ona da gerek olmadığını fark ettim, direkt sitenin kendi decoderlarını kullanıyor c: submitted by /u/No_Yak2845 to r/TurkOyunSektoru [link] [comments]
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r/TurkOyunSektoru |
No_Yak2845 |
May 23, 2026 |
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Demons and Drop-Pods - Two Weeks of AI Game Dev Progress (Meshy.AI, GPT) Devlog
submitted by /u/Failosipher to r/aigamedev [link] [comments]
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r/aigamedev |
Failosipher |
May 21, 2026 |
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Meshy vs Tripo vs Rodin: Which AI 3D Generator Has the Best Blender Workflow Integration?
Spent the last 2 weeks testing how well different AI 3D generators integrate into a Blender pipeline. This isn't about which makes the prettiest model - it's about which one saves you the most time when you're actually working. Tried the same kinds of prompts in each one over a couple weeks, generated 20 identical prompts across Meshy, Tripo, and Rodin. Imported each into Blender 4.4 via their respective plugins/addons. Timed everything from generation to "ready for further work." Meshy has an actual Blender plugin - you generate, it appears in your project with materials already assigned. Tripo and Rodin require manual export/import workflow. The plugin saves about 3-5 minutes per asset when you're doing batch imports. The real difference though is topology. Meshy generates quads by default (configurable 1k-300k polys). Tripo gives you triangulated meshes. Rodin is heavy triangulation that needs remeshing. For any downstream work in Blender - sculpting, rigging, subdivision - quads matter. Time comparison per model: Meshy was middle ground on speed, slower to generate but less cleanup after. Tripo is faster at 11 minutes but no plugin means extra steps. Rodin takes 33 minutes because UV fixing is the main time sink. For my workflow as a Blender artist, Meshy's plugin and quad output wins for day-to-day work. Tripo is faster but the extra export step adds friction. Rodin is for when quality matters more than speed. submitted by /u/Subject_Network5022 to r/3D_Printing [link] [comments]
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r/3D_Printing |
Subject_Network5022 |
May 21, 2026 |
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Want an AI to color an existing monochrome STL? Meshy can do that!
Sorry for sounding like an advert, I promise you I had to pay the monthly subscription myself and no one is giving me anything for this post. So here's the situation: you see a nice 3D model in makerworld / printables / wherever with a gorgeous color cover image, and you're eager to print it in your Snapmaker U1 but it turns out the model is monochrome. The cover was just an AI render or something. So you either painstakingly color it manually in (Sn)Orca or give up because it's too much work. Sound familiar? Well I just subscribed to Meshy and found out you there's a tool to color stuff (actually it's called texturing. And then there's another one to prep for printing that reduces the colors to any number you want, like 4). And you can import a pre-existing STL and use an existing image. So here's an example: https://makerworld.com/en/models/2782470-pokemon-charizard-chibi-monocolor Here's what the original model looks like: https://imgur.com/Z1gb06n.jpg Here's after texturing + prepping for print with 4 colors (it lost some beauty): https://imgur.com/sec3YWA.jpg Here it is in the slicer: https://imgur.com/JXEc2Gv.jpg Again, not an ad, I'm in no way affiliated with them, and I only subscribed a few days ago. Other services might do the same but I have no idea which. It's just something that I always wish existed and turns out it does. Before anyone asks, no it doesn't generate Full Color Spectrum files. But you can prep for printing using more colors and use that I guess. submitted by /u/joazito to r/snapmaker [link] [comments]
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r/snapmaker |
joazito |
May 15, 2026 |
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How do you deal with complex mesh like from Meshi AI?
I got a license for Meshi AI recently, and i found it real hard to actually modify something to their models, Even after using the reduce/remesh function in fusion, i can almost do nothing with the stl, fusion is so slow because of the mesh has so many triangles, i managed to somehow create this charger cover, i modified some carnivorous plant model i generated with Meshi, but with a lot of workaround and non best practice techniques, any tips for that? submitted by /u/AcanthisittaDouble49 to r/Fusion360 [link] [comments]
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r/Fusion360 |
AcanthisittaDouble49 |
May 1, 2026 |
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How well does Meshy ai convert 2d drawings into 3d models?
Hey guys, I'm looking for ways to streamline my game dev process. Would Meshy be good for this purpose or is there another ai tool that would be better? Thank you. submitted by /u/No-Average9599 to r/aigamedev [link] [comments]
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r/aigamedev |
No-Average9599 |
Apr 28, 2026 |
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Meshy MCP Is Here - Big Step for AI 3D Workflows
submitted by /u/Educational_Ice151 to r/aipromptprogramming [link] [comments]
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r/aipromptprogramming |
Educational_Ice151 |
Apr 6, 2026 |
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Meshy MCP Is Here - Big Step for AI 3D Workflows
Meshy just dropped MCP, and this feels bigger than a typical AI 3D release. What stands out is that the focus is not only on generating a model, but on the workflow after generation: retexture remesh animation 3D print prep That’s what makes this interesting — it pushes more toward a fuller AI 3D pipeline instead of stopping at just asset generation. source https://x.com/MeshyAI/status/2039304414092206440 submitted by /u/Certain_Friendship16 to r/TopologyAI [link] [comments]
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r/TopologyAI |
Certain_Friendship16 |
Apr 2, 2026 |
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First room + combat ready for my 100% AI-developed grimdark ARPG (Godot 4.6, Meshy, Claude Code)
Been building an isometric ARPG (working project name: Ashenfall) in Godot 4.6 grimdark fantasy inspired by Diablo 2 LoD and Path of Exile. The entire project uses a 100% AI-assisted pipeline. Minimal, non-commercial 3D gamedev experience (my background is in enterprise software). Just hit the milestone of having the first dungeon room playable with combat. Here's what the pipeline looks like: 3D Assets: All meshes generated with Meshy. Player character, enemies, armor, weapons, environment props, torches Animations: Meshy + Mixamo. Rigging and retargeting handled through Mixamo, some weight painting corrections in Blender for custom equippable items on the player (the one manual 3D tool I touch) Code: 100% written by Claude Code. VFX: Shader-based fire system, flipbook smoke, ember particles, death dissolve effect. All generated through Claude Code prompts GUI textures: Generated with Midjourney and ChatGPT image gen, sliced in Photoshop for layered compositing in engine (health/essence orbs with animated liquid shaders) Where I had to intervene manually: Photoshop for slicing GUI textures into layers, some Blender for weight painting fixes on armor pieces. The movement + combat is heavily inspired by D2 LoD mechanics. Happy to answer questions about the pipeline or specific technical challenges. submitted by /u/gravity-code to r/aigamedev [link] [comments]
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r/aigamedev |
gravity-code |
Mar 29, 2026 |
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This shit is fucking infuriating (read caption)
I've been making 3D models of all varieties for a decade, i can't possibly convey how much i despise Meshy and now this shit right there which has the balls to say that "imagiantion" is reckless and adds unnecessary complexity. I've spent a good bit of my professional life bashing my head against my desk yelling at my computer whenever CAD pulls off some bullshit, but I'd do it again 100 times before i use this shit right here. And reddit also has the audacity to show me Meshy ads all the fucking time. I don't want your slop, i want to protect this branch of design and art from the eternal damnation of AI. Rant over submitted by /u/cncmilledcatgirl to r/antiai [link] [comments]
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r/antiai |
cncmilledcatgirl |
Mar 17, 2026 |
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Mr Rod's Bugatti is a stolen model
I came across a video of a guy named Mr. Rod Designs working on the Bugatti that Matt Armstrong is rebuilding. Curious about the model, I downloaded it, but when I viewed it in my slicer, some areas looked strange. So, I opened the model in Blender to check the wireframe, and noticed weird geometry and misplaced vertices in some parts. This made me suspect the model might’ve been stolen or modified from another source. To confirm, I Googled "download Bugatti Pur Sport 3D model" and downloaded the first free model that appeared: 2021 Bugatti Chiron Pur Sport by DDiaz. I imported both models into Blender, scaled them to the same size, and it was clear that the meshes were identical. The vertex and triangle placements matched exactly. All Mr. Rod did was cut parts out for 3D printing. He even claims in his descriptions: “This product is an original work independently created... No mesh data, topology, or geometric elements have been copied, reused, adapted, or derived from any private, commissioned, or freelance-created work.” But after a bit more digging, I found out the model is based on a 3D model from the game CSR2, as stated on the original Sketchfab post: “Based on a CSR2 3D model.” It's pretty unfair to the original creators, the game studio and the 3D artist who put in the work. They spent time creating this model, and someone just took it and re-used it without permission. To make matters worse, he’s even selling versions of the model on Patreon, making money off something that’s protected under a “CC Attribution-NonCommercial-ShareAlike” license. This is the only model I checked out, but I suspect that other models might be stolen/copied as well. What do you think about this? Am I the only one who finds this lousy? submitted by /u/Globglob137 to r/3Dprinting [link] [comments]
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r/3Dprinting |
Globglob137 |
Mar 2, 2026 |
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My One Month Meshy Review: Cool, but often frustrating.
I found Meshy a few weeks ago when a random YouTube channel demonstrated how to make humans form photos. I've just started making a scale model of a 747-8 at 1:144 scale, so it seemed like a perfect opportunity to try making some pilots and ground crew figures. I purchased one month at a 50% discount just to try it out. At first, I was writing prompts that were resulting in complete nonsense. The pilots had extra floating hands on their laps, their legs were fused, the headsets had double mics, the shirts would be short sleeved and then have cuffs from a long sleeve shirt, and so on. I was wasting credits trying to figure out how to write prompts that would result in something usable. It did not. Then, I tried the image to 3D option and that vastly improved the result. When I realized I could use the AI Helper, which generated 2D images from multiple angles and I could tweak my prompt and see the changes in near real time, it allowed me to use the multiple images feature to create some pretty nice models. I then downloaded them. They were a disaster. The default size made them unusable as they were completely non-manifold and had terrible resolution. The only solution I could find was to manually change the size to 50m which seemed to make a model large enough to hold the detail. I then tried the text to image option to generate some ground crew. It actually worked really well, but the issue is the cost in credits. It costs 30 credits to generate an image, so it can quickly eat though credits if you're trying to tweak a post or need to change the hair from a ponytail to shoulder length or whatever. It did result in some nice models though. Eventually I ended up using ChatGPT to generate the images. Unfortunately you can only generate a few every 24 hours, so it took me about a week to make a few ground crew. So, all-n-all it seems great... however. The issue is the cost. For me a non-discounted monthly cost is $28. This gives you 1000 credits that you must use in that month or they're gone. There are persistent credits that won't expire. Meshy is far from perfect. Even with images it often screws up the 3D model. Sometimes it will distort a face, or add in extra fingers. Sometimes it will not understand two different angles of an image and make extra arms. Meshy gives you the option to regenerate the model (try again four times), but when the error is introduced it tends to reproduce that error. You can't change the prompt or tell it where the error is, so they end up just being wasted credits. When using text to 3D model this becomes even worse as there is no guarantee it will understand your prompt correctly and no preview to see what issues it may have. So you just press "Generate" and hope you didn't waste credits. So, what happens if you go though your credits? Well, Meshy offers additional credits, but at a cost of nearly double the monthly subscription cost for a 1000 credits. Not a great value for money. So, while it is quite magical what it can do, the credit system means you are often just wasting credits on unusable models. Having to use your credits up before months end also means you feel obligated to just create whatever just so you're not throwing money down the drain, which seems wasteful in terms of resources. If I could make changes to how it works it would be the following. Allow users to not use the monthly subscription model, but use a pay-as-you-go system. I won't be creating models every month so paying a sub makes no sense. Allowing me to purchase credits for when I need the service would be much more flexible. If the model is generated and has errors, the user should be able to have 4 attempts to fix it using additional prompts. They are using processing power to regenerate the models anyway, so why not allow the user to tweak it. If the model is generated and is unusable, then the user should be able to delete it and get a refund of a few credits. The rule could be if you haven't downloaded the model and you delete it without making any tweaks, you'll be given back half the credits. This would make it feel like less of a crapshoot. I can't fault the AI for a bad model, but I am taking all the risk. There are other issues I have, but those are the main things I've noticed so far. So, is it worth it? Yes... and no. I would say that it is worth purchasing on a month-to-month basis and cancelling in between when you don't have any projects on the go. Use ChatGPT to generate images so you don't waste 30 credits on the text to image in Meshy. Don't purchase additional credits at double the price, just wait until the next month's 1000 credits. Hope this helps. submitted by /u/Imperial__Walker to r/meshyai [link] [comments]
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r/meshyai |
Imperial__Walker |
Feb 5, 2026 |
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I tried MeshyAI on 3 bros and printed them in small scale. Also thinking about some heresy (legs)
I just got lured into a cheap 1st month on Meshy (no affiliation with them) so decided to drop my fav game images to it and got these pretty damn good 3d models! Then they went straight to my Bambu Lab A1 mini (no affiliation with them either :( ) . I scaled them down pretty aggressively so that they print faster at cost of ability to express details. They are very small as you can see in comparison with WH model or my hands but still resemble these lowborns pretty well. Eventually I experineted with adding legs throught the prompt to original images and got models for them too. Not sure if I am going as far as printing them too, might be crucified on this sub for that perhaps. At this point I am pulled into multiple directions: - I wish there was a table top to print more of them and use properly. - Thinking of getting multicolor printing mod to push production a bit further - Maybe jsut generate more: with weapons, armor, etc At this point just wanted to share with fellow brothers about how amazing AI and 3D printing could be for minis of a very niche games like BB. submitted by /u/Hot_Lobster_9982 to r/BattleBrothers [link] [comments]
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r/BattleBrothers |
Hot_Lobster_9982 |
Jan 25, 2026 |
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Are people actually using Meshy?
I'm kind of curious to try it out. Is it a paid service or something? I do have 3 main concerns: The over-reliance and trust we're giving to AI as a society, with the potential fall of humanity as the worst case scenario and the nearly complete devaluation of human expression in the best case. I simply can't lose an entire weekend creating 3D monsters. I have a family. I'm not entirely sure the AI knows what monsters are because apparently houses are monsters. submitted by /u/Dignan17 to r/BambuLab [link] [comments]
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r/BambuLab |
Dignan17 |
Jan 2, 2026 |
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Making a terrifying and juicy lobster shotgun weapon completely by Meshy AI 3D modeling is MIND-BLOWING
The weapon model (shotgun + lobster on the top of it) are generated by Meshy AI which is the best 3D modeling app so far. Got an amazing result in my game! Remnants of R'lyeh is a First Person Survival Horror game inspired by H.P. Lovecraft's Great Work. An ancient dark power is calling you and you need to find an exit... Face your greatest fear, fight, hide... you must escape before the underwater city rises... https://store.steampowered.com/app/1794000/Remnants_of_Rlyeh/ More about Meshy AI: https://www.meshy.ai/ submitted by /u/David-Darktree-0321 to r/aigamedev [link] [comments]
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r/aigamedev |
David-Darktree-0321 |
Dec 3, 2025 |
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This post may seen out of topic but I think it metters. This (garbage) company is using my artwork (done in Zbrush) to promote their AI generator. I made a Hulk sometime ago and it took a lot of effort and study. reddit.com/r/meshyai/comments/1nibjoj/get_ready_for_nextlevel_mesh_quality_in_meshy_6/
https://www.reddit.com/r/meshyai/comments/1nibjoj/get_ready_for_nextlevel_mesh_quality_in_meshy_6/ submitted by /u/SnooDingos4249 to r/ZBrush [link] [comments]
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r/ZBrush |
SnooDingos4249 |
Nov 14, 2025 |
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Used meshy.ai to turn a drawing to a figurine
submitted by /u/TheMuesliKiller to r/3Dprinting [link] [comments]
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r/3Dprinting |
TheMuesliKiller |
Feb 18, 2025 |
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Mushoku Tensei: Isekai Ittara Honki Dasu Season 2 Part 2 • Mushoku Tensei: Jobless Reincarnation Season 2 Part 2 - Episode 8 discussion
Mushoku Tensei: Isekai Ittara Honki Dasu Season 2 Part 2, episode 8 Alternative names: Jobless Reincarnation, Mushoku Tensei Reminder: Please do not discuss plot points not yet seen or skipped in the show. Failing to follow the rules may result in a ban. Streams Crunchyroll Hulu Show information MyAnimeList AniList AniDB Kitsu Anime-Planet Official Website /r/mushokutensei All discussions Episode Link 1 Link 2 Link 3 Link 4 Link 5 Link 6 Link 7 Link 8 Link 9 Link 10 Link 11 Link 12 Link This post was created by a bot. Message the mod team for feedback and comments. The original source code can be found on GitHub. submitted by /u/AutoLovepon to r/anime [link] [comments]
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r/anime |
AutoLovepon |
Jun 2, 2024 |