Track emerging trends and get alerts when they grow. Create a free account to monitor this trend.
Create Free Account
Home / Overlanding For Beginners

Overlanding For Beginners

US United States
Sustained decline High volatility Forecasted flat
Overlanding For Beginners
What is Overlanding For Beginners?

Overlanding is a self-reliant adventure travel experience where individuals or groups travel to remote destinations in their vehicles, often camping along the way. It emphasizes exploration, adventure, and the journey itself rather than just reaching a destination.

Treendly Index Treendly Forecast Google YouTube
How much search volume does it get?
Google searches
50/mo

Is Overlanding For Beginners trending?

Yes. Overlanding For Beginners growing with a month-over-month change of 1% over the past 5 years, with approximately 50 monthly searches.


Why is Overlanding For Beginners trending?

1
Connection with Nature
Overlanding allows individuals to immerse themselves in nature, exploring remote landscapes and enjoying the great outdoors, which can be a refreshing escape from urban life.
2
Adventure and Exploration
The thrill of discovering new places and experiencing diverse terrains attracts many adventure seekers. Overlanding offers a unique way to explore off-the-beaten-path locations.
3
Community and Camaraderie
The overlanding community is welcoming and supportive, providing opportunities for like-minded individuals to connect, share experiences, and learn from each other.
4
Self-Sufficiency Skills
Overlanding encourages the development of practical skills such as navigation, vehicle maintenance, and outdoor survival, which can be empowering and rewarding.
5
Flexible Travel Options
Overlanding allows for flexible itineraries, enabling travelers to set their own pace and explore at their leisure, making it an appealing option for those seeking freedom in their travels.
6
Increased Accessibility
With advancements in vehicle technology and the availability of overlanding gear, more people can participate in overlanding, making it accessible to a wider audience.

What are people saying?

22 threads
AI Insights Positive sentiment
Discussions revolve around beginner experiences in overlanding, with a focus on practical advice for gear selection, particularly tents, and personal stories of long-term travel. Participants share their challenges and seek recommendations for affordable camping solutions.
Beginner Experiences
Many users share their personal journeys and the excitement of starting overlanding adventures.
Affordable Gear Recommendations
There is a strong emphasis on finding budget-friendly camping gear, especially tents suitable for families.
Practical Tips for Overlanding
Users discuss practical advice on setting up camps, dealing with the outdoors, and ensuring comfort while traveling.
Concerns about Overlanding Logistics
Participants express concerns about planning routes, safety, and the logistics of overlanding with family.
Community Support and Advice
The forums serve as a supportive community where beginners can ask questions and receive guidance from experienced overlanders.
Common questions
  • What are the best budget tents for overlanding?
  • How do I choose the right gear for family camping?
  • What should I consider when planning an overland trip?
  • How do I set up a tent quickly and efficiently?
  • What are common mistakes beginners make in overlanding?
Pain points
  • Overwhelmed by the variety of gear options available.
  • Budget constraints make it difficult to find quality equipment.
  • Concerns about setting up tents quickly in the field.
  • Challenges in planning safe and enjoyable routes.
  • Dealing with environmental factors like weather and insects.
r/overlanding
Budget Beginner Tent for Overlanding Advice
Hey everyone, Looking for some advice here as I'm feeling a bit overwhelmed with all of the options these days. When I was coming up we all just had pup tents and made it work. Here's some context for what I'm looking for and my situation: Tent is for two people (me and my wife) and would like to probably err on the side of more space than less, as we have one kid who will probably eventually come with us Setting would be "overlanding" to a location and camping in the woods, no amenities. We are *not* planning to backpack with this, so not looking for an ultralight or anything, but smaller is still better for packing's sake. Needs to have a footprint/floor or whatever, preferably fully sealed. Ease of use setting up is a priority as well, I've used tents in the past that were like a 30 minute affair, which is a bit miserable. Location would be mostly in the appalachain mountains (east coast), nothing super low temperature, and mosquitoes definitely a concern in the sprint/summer. My budget is hopefully around $200 or less. I guess that's pretty tight these days (which seems crazy), but I definitely can't afford a $4,000 roof top tent or whatever. If we need to stretch the budget a bit to get something decent, we can maybe save up for a while. Super appreciative of any advice! If there's other questions I should have answered, let me know and I'll edit the post! submitted by /u/rathlord to r/overlanding [link] [comments]
rathlord · May 17, 2026
r/CampingGear
Budget Beginner Tent for Car Camping/Overlanding Questions
submitted by /u/rathlord to r/CampingGear [link] [comments]
rathlord · May 17, 2026
r/camping
Budget Beginner Tent for Car Camping/Overlanding Questions
Hey everyone, Looking for some advice here as I'm feeling a bit overwhelmed with all of the options these days. When I was coming up we all just had pup tents and made it work. Here's some context for what I'm looking for and my situation: Tent is for two people (me and my wife) and would like to probably err on the side of more space than less, as we have one kid who will probably eventually come with us Setting would be "overlanding" to a location and camping in the woods, no amenities. We are *not* planning to backpack with this, so not looking for an ultralight or anything, but smaller is still better for packing's sake. Needs to have a footprint/floor or whatever, preferably fully sealed. Ease of use setting up is a priority as well, I've used tents in the past that were like a 30 minute affair, which is a bit miserable. Location would be mostly in the appalachain mountains (east coast), nothing super low temperature, and mosquitoes definitely a concern in the sprint/summer. My budget is hopefully around $200 or less. I guess that's pretty tight these days (which seems crazy), but I definitely can't afford a $4,000 roof top tent or whatever. If we need to stretch the budget a bit to get something decent, we can maybe save up for a while. Super appreciative of any advice! If there's other questions I should have answered, let me know and I'll edit the post! Edit: Okay the Kelty Daydreamer 4P is on sale for under $200 and looks pretty solid if anyone has used it and can advise for/against! submitted by /u/rathlord to r/camping [link] [comments]
rathlord · May 17, 2026
r/elderscrollsonline
How difficult would you rate Opulent Ordeal compared to other trials?
I think its less forgiving than vKA, or vMOL (with current dps skip) and i wont even mention basegame trials. Basically, if an casual overland player cleared this (and actually carried ball), i think theyre ready for other veteran content so long as they look up the mechs ahead. In a way thats really nice, this trial isnt just beginner mode, even though a lot of trial beginners play it. submitted by /u/guileastos to r/elderscrollsonline [link] [comments]
guileastos · May 14, 2026
r/ColoradoOffroad
Out of stater swinging through
Hello, everyone! Towards the end of May, my Girlfriend and I are going to be driving through Colorado on a road trip back from my hometown in NY to where we currently live in Washington. I'd like to show her some beautiful sights and also what our trucks can do, as her and I both own TRD OR Tacomas. What we're interested in would be an easy trail to take one way on our way through. Basically take a break from the pavement to let the truck stretch her legs a bit and join up with the road a bit later, but still moving generally westward. I do have some off road experience that would be best classified as "Experienced beginner overlanding". My truck is a manual 2016 TRD OR with stock wheels/ suspension and a not-so-stock magnuson supercharger. I do NOT have a winch. I also understand the risks of taking an unfamiliar trail alone and have no problem turning back if things look sketchy. I know that the mountains can have snow well into this time of the year, so I expect a lot of trails to be no-gos, but I'm hoping y'all might have some suggestions for an easy, transit-style trail. Thanks! Edit: Since we're coming from NY, we will be hitting the mountains from Denver. submitted by /u/AngryTaco4 to r/ColoradoOffroad [link] [comments]
AngryTaco4 · Apr 21, 2026
r/elderscrollsonline
Anyone know of or have a Fun Solo Lightning Build?
I'm a semi Beginner, so I dont know exactly how to make my own builds that's actually viable for Overland/Dungeons, solo. Sorcery has storm calling obviously, but I dont like the other 2 skill lines, so subclassing is welcomed. I've played through one zone story with the new dragon knight and I want to try out other things, Ive noticed how cool DK is with Fire, now I want to try out Lightning. submitted by /u/WIBKirai to r/elderscrollsonline [link] [comments]
WIBKirai · Mar 30, 2026
All threads (22)
Thread Source Author Date
Budget Beginner Tent for Overlanding Advice
Hey everyone, Looking for some advice here as I'm feeling a bit overwhelmed with all of the options these days. When I was coming up we all just had pup tents and made it work. Here's some context for what I'm looking for and my situation: Tent is for two people (me and my wife) and would like to probably err on the side of more space than less, as we have one kid who will probably eventually come with us Setting would be "overlanding" to a location and camping in the woods, no amenities. We are *not* planning to backpack with this, so not looking for an ultralight or anything, but smaller is still better for packing's sake. Needs to have a footprint/floor or whatever, preferably fully sealed. Ease of use setting up is a priority as well, I've used tents in the past that were like a 30 minute affair, which is a bit miserable. Location would be mostly in the appalachain mountains (east coast), nothing super low temperature, and mosquitoes definitely a concern in the sprint/summer. My budget is hopefully around $200 or less. I guess that's pretty tight these days (which seems crazy), but I definitely can't afford a $4,000 roof top tent or whatever. If we need to stretch the budget a bit to get something decent, we can maybe save up for a while. Super appreciative of any advice! If there's other questions I should have answered, let me know and I'll edit the post! submitted by /u/rathlord to r/overlanding [link] [comments]
reddit.com rathlord May 17, 2026
Budget Beginner Tent for Car Camping/Overlanding Questions
submitted by /u/rathlord to r/CampingGear [link] [comments]
reddit.com rathlord May 17, 2026
Budget Beginner Tent for Car Camping/Overlanding Questions
Hey everyone, Looking for some advice here as I'm feeling a bit overwhelmed with all of the options these days. When I was coming up we all just had pup tents and made it work. Here's some context for what I'm looking for and my situation: Tent is for two people (me and my wife) and would like to probably err on the side of more space than less, as we have one kid who will probably eventually come with us Setting would be "overlanding" to a location and camping in the woods, no amenities. We are *not* planning to backpack with this, so not looking for an ultralight or anything, but smaller is still better for packing's sake. Needs to have a footprint/floor or whatever, preferably fully sealed. Ease of use setting up is a priority as well, I've used tents in the past that were like a 30 minute affair, which is a bit miserable. Location would be mostly in the appalachain mountains (east coast), nothing super low temperature, and mosquitoes definitely a concern in the sprint/summer. My budget is hopefully around $200 or less. I guess that's pretty tight these days (which seems crazy), but I definitely can't afford a $4,000 roof top tent or whatever. If we need to stretch the budget a bit to get something decent, we can maybe save up for a while. Super appreciative of any advice! If there's other questions I should have answered, let me know and I'll edit the post! Edit: Okay the Kelty Daydreamer 4P is on sale for under $200 and looks pretty solid if anyone has used it and can advise for/against! submitted by /u/rathlord to r/camping [link] [comments]
reddit.com rathlord May 17, 2026
How difficult would you rate Opulent Ordeal compared to other trials?
I think its less forgiving than vKA, or vMOL (with current dps skip) and i wont even mention basegame trials. Basically, if an casual overland player cleared this (and actually carried ball), i think theyre ready for other veteran content so long as they look up the mechs ahead. In a way thats really nice, this trial isnt just beginner mode, even though a lot of trial beginners play it. submitted by /u/guileastos to r/elderscrollsonline [link] [comments]
reddit.com guileastos May 14, 2026
Out of stater swinging through
Hello, everyone! Towards the end of May, my Girlfriend and I are going to be driving through Colorado on a road trip back from my hometown in NY to where we currently live in Washington. I'd like to show her some beautiful sights and also what our trucks can do, as her and I both own TRD OR Tacomas. What we're interested in would be an easy trail to take one way on our way through. Basically take a break from the pavement to let the truck stretch her legs a bit and join up with the road a bit later, but still moving generally westward. I do have some off road experience that would be best classified as "Experienced beginner overlanding". My truck is a manual 2016 TRD OR with stock wheels/ suspension and a not-so-stock magnuson supercharger. I do NOT have a winch. I also understand the risks of taking an unfamiliar trail alone and have no problem turning back if things look sketchy. I know that the mountains can have snow well into this time of the year, so I expect a lot of trails to be no-gos, but I'm hoping y'all might have some suggestions for an easy, transit-style trail. Thanks! Edit: Since we're coming from NY, we will be hitting the mountains from Denver. submitted by /u/AngryTaco4 to r/ColoradoOffroad [link] [comments]
reddit.com AngryTaco4 Apr 21, 2026
Anyone know of or have a Fun Solo Lightning Build?
I'm a semi Beginner, so I dont know exactly how to make my own builds that's actually viable for Overland/Dungeons, solo. Sorcery has storm calling obviously, but I dont like the other 2 skill lines, so subclassing is welcomed. I've played through one zone story with the new dragon knight and I want to try out other things, Ive noticed how cool DK is with Fire, now I want to try out Lightning. submitted by /u/WIBKirai to r/elderscrollsonline [link] [comments]
reddit.com WIBKirai Mar 30, 2026
Help new players
Hey everyone, I'm completely new to ESO and looking to get started. I'll be doing a lot of solo content (overland, delves, etc.) on my own, but I also have some friends who have been playing for a few years and I'd like to join them for group dungeons. Eventually, I'd love to work toward endgame content like trials and vet dungeons with them. Since I'm brand new, I'm looking for a class that: · Is beginner-friendly — not too punishing while I'm learning the game mechanics · Can handle solo content well without struggling (good survivability and self-healing) · Will still be useful in group dungeons with my experienced friends · Has a path to endgame PvE so I'm not building toward a dead end I'm open to magicka or stamina, and I'm fine with DPS, tanking, or healing — whatever makes sense for someone learning the game. I just want to pick something that won't leave me frustrated solo but also won't hold my friends back when we group up. What class would you recommend for a complete beginner in my situation? And any tips on what role/build to aim for? Thanks in advance! submitted by /u/Adventurous-Gas-5075 to r/ESObuilds [link] [comments]
reddit.com Adventurous-Gas-5075 Mar 25, 2026
My journey into Solo MÖRK BORG (and the tools that actually worked for me)
Hey everyone, I wanted to put together a quick guide for anyone looking to dive into solo MÖRK BORG. Full disclaimer: this is just based on my own experience and opinions. My background is mostly in heavy, crunchy board games—think Tainted Grail, Cthulhu: Death May Die, Kingdom Death: Monster, and League of Dungeoneers. Coming from that "big box" world, my view of solo play was definitely filtered through that lens when I started. What you actually need to start: Grab the MÖRK BORG Core Rulebook first. If you want more, get Feretory and Cult Heretic (in that order). My biggest advice? Don’t drown yourself in supplements right away. It’s tempting, but it’ll just overwhelm you. To play solo, you basically need an "engine"—something to act as the GM and generate the world as you go. Here’s what I’ve tried: The "Heavy" Engines (Structure-Focused) Solitary Defilement (Link) This is about 40 pages of pure goodness. It walks you through scene resolution, dungeon crawling, and basic survival (searching, camping, etc). It also has a great overland travel chart for when you’re stuck. If you want more city-focused play, grab the Alone in the Crowd supplement too. The Vibe: It gives the game a lot of structure. It's very beginner-friendly and perfect if you feel like you "lack imagination" because it provides constant prompts and direction. The Catch: You’ll be doing a lot of page-flipping. It can honestly feel a bit slow if you prefer fast-paced gameplay. Reclvse (Link) If you love tables, oh boy... this is the one. It’s 121 pages of pure table-rolling. Travel, cities, dungeons, creatures—you name it, there's a table for it. The Vibe: Massive depth. You can find a table to describe literally anything you can think of. The Catch: It’s way more complicated than Solitary Defilement. It can feel pretty overwhelming for your first few sessions and definitely slows things down. The Turning Point: Finding the "Flow" At first, both of those engines felt too much like a board game to me. I found myself stuck, staring at flowcharts and trying to figure out which table I was "supposed" to roll on. It felt mechanical. I realized I was craving that smooth, freeform gameplay you see on shows like Dimension 20 or Critical Role. I wanted the story to come from my head, not just a chart. That’s when I found these: Solo Compendium v1 and v2 (Link) These are amazing little books. The layout is perfect—I can find exactly what I need to spark a scene instantly. I don’t mind flipping through these because the content is so evocative. They don't just describe things; they spark actions and story. I use these whenever I need a quick "roadblock solution" rather than a system to follow strictly. Mythic GME v2 — The Ultimate Engine (Link) This is where my journey ended. This is the closest thing to simulating a real GM. It’s quick, snappy, and feeds on your imagination—the more you give it, the more it gives back. Rulebook explanation: https://www.youtube.com/watch?v=WLaF9W1j4bY Mythic gameplay example: https://www.youtube.com/watch?v=KeBhK8T8G1c&t=1274s The Secret Sauce: People say Mythic can sometimes feel a bit "generic" (turning your game into basic high fantasy). My solution: I use my own custom oracles for it. Instead of standard words, I use a list containing words like “Desecrated,” “Shattered,” “Hollowed,” “Gutted,” “Decaying,” and ”Blasphemous.” It completely changed the game. It keeps the theme dark, gritty, and true to the MÖRK BORG vibe. Honorable Mentions worth checking out: Rühtra‘s Oracle – https://arthurbodhi.itch.io/ruhtra-oracle-for-mork-borg Juice Oracle – https://thunder9861.itch.io/juice-oracle/devlog/838352/v10-pocketfold-released DuoBorg – https://weirdplace.itch.io/duo-borg Ultimate One Page Solo RPG Toolkit – https://silvernightingale.itch.io/ultimate-one-page-rpg-toolkit Bottom line: There is no "perfect" solo engine—only the one that fits how your brain works. Want structure? Go Solitary Defilement. Love deep tables? Go Reclvse. Want inspiration on the fly? Solo Compendium. Want freeform, GM-style play? Mythic (but bring your own dark vocabulary!). Hopefully, this helps some of you find your way into the dying world of MÖRK BORG. Happy (and miserable) adventuring! submitted by /u/IronisTM to r/MorkBorg [link] [comments]
reddit.com IronisTM Jan 20, 2026
For a beginner - a full kit (Overland Express) or buy individually
My son wants a model train for the holidays and like the overland because the number of cars. Would buying individually cost less? submitted by /u/k7632 to r/modeltrains [link] [comments]
reddit.com k7632 Dec 10, 2025
Beginner Overlander looking for trails in Arkansas
Hello everyone! Picked up my first 4x4 truck about 2 months ago ('04 F-150 Super Cab) and I want to start getting into overlanding. I live in Central Arkansas and I actually have no idea where to begin! I did take the truck off-road for bit down Winona Scenic Drive out in Jessieville and that was great fun! I would love some recommendations on new trails to take and what mods and adjustments I should do to the truck. Thank you all in advance! (I plan on driving the Falling Water Scenic Drive in Pelsor next, but I'm not sure if the truck is ready for that haha) submitted by /u/ThaTankyNinja to r/overlanding [link] [comments]
reddit.com ThaTankyNinja Jul 7, 2025
New to overlanding? What are your biggest concerns?
For people who are interested in overlanding, or new to the hobby (lifestyle?), what are your biggest concerns, difficulties, and/or anxieties? I ask because I think there is the very real apprehension about the thought of not having enough of or the correct stuff, knowledge, or skills to 'go overlanding' - especially if you're going alone/one vehicle. Yes, you need stuff, knowledge, and skills, and having a buddy puts the mind at ease, but there is a point where you just need to go forth. I've watched the how to overlanding videos become far more gear- and vehicle-focused over the years and, judging by the questions that get asked in this subreddit, people think that quite a bit more is required than actually necessary. I didn't think there would be any reason for 'overlanding classes', but I'm seeing their rise in popularity and a bit of a demand for them, so I'm asking, as a beginner, or someone simply interested, would you take a class or course? Why or why not? submitted by /u/murkl3wood to r/overlanding [link] [comments]
reddit.com murkl3wood Jun 10, 2025
Built vs Bought? Marlin vs Roscoe?
Hey everyone, so I'm a long time outdoorsman and a total newbie to bikes. I honestly haven't even rode a bike in years. But I've been pondering and I want a bike to hit some dirt trails, exercise outside of hiking, and have some solid non motorized transportation for the campground as I'm big into 4x4 overlanding and camping. With all my other hobbies I'm guilty of buying the thing stock and then blowing money replacing everything but the bones with nicer parts. I've been stuck between two Trek bikes the Marlin and the Roscoe, I know kind of two different price brackets $800 vs $2k, I don't mind spending the 2k but if it's unnecessary I'll save the cash. Anyways when I look at the Marlin as a complete bike I know I'm going to be wanting to change out parts like pedals, bars, fork, brakes, add a dropper post etc with nicer and smoother stuff, the Roscoe not as much since it already has some nicer components. So do I buy a complete bike and just replace as I go or should I buy a frame and build it up how I want now? I have a plethora of hand tools for wrenching on cars but am I going to be at a loss building my bike without all these specialized tools I see online? And if I go with a custom build should I just throw the local bike shop a frame and money and let them do it? Any opinions on Marlin vs Roscoe? I've watched videos and read articles but I'm curious if any of you have an opinion. I already looked at Santa Cruz and Salsa, both a bit rich for my blood as a beginner 😂. If you made it through my novel and have any advice, I greatly appreciate you! Side notes that might be helpful: 6'1" 240lbs I'll be riding all over the US as I travel but my stomping grounds are Kentucky and Tennessee. submitted by /u/TheLasciviousPickle to r/Hardtailgang [link] [comments]
reddit.com TheLasciviousPickle Dec 16, 2024
Anyone use a Maverick?
Got my Maverick Tremor yesterday, and I've really been wanting to try some overlanding. I've never done it, complete beginner, but now that I have a reliable truck that seems Iike it would be at least capable for lighter stuff I really want to get into it. For the ones without Mavericks, before you laugh me out completely laugh me out. With it being a Tremor, it's lifted an inch from the factory, has "advanced 4wd", dual clutch rear end, rear locker, "Trail Control", skid plates and a transmission cooler. I've also added so far, a level and bigger M/Ts. So, it's not like a fwd Maverick or anything. Any advice is welcomed! submitted by /u/Remarkable-Ad9880 to r/overlanding [link] [comments]
reddit.com Remarkable-Ad9880 Aug 24, 2024
Please don't do this as I just saw someone do this recently in a video
As summer approaches I have still seen veterans and beginners use the tailgate ball to recover and is a huge no no. This is a friendly reminder that everyone wants you to come home from your outdoor explorations. This was someone that posted a photo of their recovery on the UJZ100 FB group and was called out by multiple members, but at the same time some people also had no clue. https://preview.redd.it/os23sgnhyfzc1.png?width=2074&format=png&auto=webp&s=ed456b2ec5f3ae0c6a099a3f6b516ac14d3607b5 Overlanding Safety in the Pacific Northwest: Avoid Using Tow Balls for Vehicle Recoveries — PNW OVERLANDING submitted by /u/plasmire to r/overlanding [link] [comments]
reddit.com plasmire May 9, 2024
Complete Beginners Guide - Everything To Know
Hello, Reddit community! I was fortunate enough to play Enshrouded for the last two weeks. I wanted to drop my guide here in case folks are starting today and looking for some general information. I have the full post on my website here. https://preview.redd.it/a3o57bebdfec1.png?width=769&format=png&auto=webp&s=7e1d4095685fd9b87fadbb4331199880928adcf3 Create Character When you start Enshrouded for the first time, you will need to create a character. Like other Role-Playing Games, Enshrouded has a series of customization options like Presets, Hair, Beard, and Voice. These selections are based purely on appearance and do not affect gameplay, so feel free to experiment. Select Game After you create your new character, you must select the type of game you wish to play. Currently, there are three service options for Enshrouded: Private: saved locally, only you in the world. Host: saved locally, but you are the host. Join: online game. For solo players looking for a single-player experience, select Private. Folks interested in multiplayer can host a game, which uses their PC, internet connection, and non-dedicated server. You can set a password to prevent users from joining, but limited options otherwise. Lastly, you have to join a game, which joins another player's games. Within the menu, Enshrouded references the website G-Portal to rent your server. This would be for folks looking to host a game with optimal performance because Enshrouded is a 16-player co-op. You won't be PvPing against fellow players and work collaboratively. Next, our Character explains the premise behind the story and what you should be focusing on. Story & Overview Enshrouded is set in the world of Embervale, where you are the survivor of a fog set to wipe out the world. Your priority goal is to reclaim the lost kingdom by adventuring, crafting, and conquering enemies who look to destroy you. Below are the following priorities when playing Enshrouded and its core gameplay mechanics: Establish Base: Create a Flame Altar that can have multiple bases. Gather Resources: Used for crafting base, items, weapons, and armor. Eliminating the Shroud: Deadly fog that prevents explorations. Unlock Survivors: Helpful additions to your base with crafting trees. Leveling Base: Advance base which helps explore more Shrouded areas. Completing Quest: Progress in the main story for new survivors and more. Exploring the Map: Discover ancient obelisks, flame altars, & ancient spires. The first objective after the tutorial is establishing a home base using a Flame Altar. Let us discuss that next in our Enshrouded Beginner Guide. Home Base https://preview.redd.it/7gjiorfjdfec1.jpg?width=720&format=pjpg&auto=webp&s=099de0ac87544305410b9422a493c59870b7e877 After a brief introduction quest, you will come out of your survival pod with the freedom to explore. Your initial goal is to establish a Flame Altar using 5 stones. This serves as your home base allowing protection from the Shroud (deadly fog) along with area to build. Your base and Flame Altar are an important part of crafting, progression, story, and overall character development. Below is a list of functions your home base Flame Altar serves in Enshrouded: Cook: turn raw food into useful buffs. Repair Weapons: keep materials functioning which doesn’t cost resources. Storage: store items for crafting or later use. Production: combine materials in production furniture for advanced material. Craft: create armor, weapons, or production items with raw materials. Upgrade Weapons: improve weapons using Runes. Additionally, the Flame Altar is here you can respec/reset your skill points for character builds. As a beginner in Enshrouded, your base will start as level 1 basic. However, you can upgrade this which gives important bonuses and passive which we will explain next in this guide. Upgrading Flame Altar https://preview.redd.it/e5iylnrndfec1.jpg?width=1920&format=pjpg&auto=webp&s=a0699fe39fc6814e6fbf43243c215a55a11c389a To upgrade your Flame Altar, collect the required material and either upgrade or strengthen. Upgrade increases the range allowing you to build instead in a 40x40x40 area, to an 80x80x80 area. This is helpful for crafters who enjoy building but also to extend its range for shroud protection. Strengthening the Flame allows you to increase your time in the Shourd, obtain more character attribute bonuses, and craft more Flame Altars. Strengthening your Flame is the number one priority because it does so much from increasing your character's power to helping exploration, and giving you faster travel points. As a beginner in Enshrouded, traveling is painful especially if you die. Not only can your home base be used as fast travel points, but additional Flame Altars serve as more fast travel points. Fast travel and tips for expediting your Enshrouded campaign are next in our beginner guide. Fast Travel https://preview.redd.it/3v5fqggsdfec1.jpg?width=1920&format=pjpg&auto=webp&s=98fd0dde754e4c45639a955dfcf10c496145f129 You will be limited to your Flame Altars and Ancient Spires for Fast travel locations. The easiest way to create fast travel points is by Strengthening your Flame to place more active Altars. You can carry these Flame Altars with you in your inventory and set them throughout the open world. Limitations include nearby enemies, flat surfaces, or enough space to expand. Ancient Spires are large tower structures that require you to reach the top and commune with Flame. These give a unique advantage because of their height. Enshrouded features a Glider which allows for fast travel through the air that consumes stamina per second while gliding. Reaching Spire and Gliding allows for fast travel through the open world vs. walking. When getting started in Enshrouded, traveling will be slow and there are no mounts. However, continue reading our beginner guide section with more exploration and fast travel tips. The Shroud https://preview.redd.it/5dv28fludfec1.jpg?width=1920&format=pjpg&auto=webp&s=6a36c628c3f9953ee8d68a29c24b252a7de7c6ac The Shroud is in a hostile area that your character will only have limited time while exploring. This will appear as either a blue or red fog, and when you enter, a toolbar at the top will display the time remaining. You can extend time in the Shroud through skills, gear, potions, and strengthening your flame. You can also build near the edge of the shroud with a Flame Altar which will provide protection based on its radius. The top toolbar with the timer is the most important mechanic for dealing with Shroud. Your time will move like an hourglass, and when it reaches zero you die. Within certain Shroud areas, you can find Beacons that extend time. Additionally, certain materials used for crafting are specific to Shrouded areas and or monsters. Elixir Wells https://preview.redd.it/xri3eqpvdfec1.jpg?width=1915&format=pjpg&auto=webp&s=319585ca48c1819515d802df76273c4d63fa9727 Within the Shroud are Elixir Wells scattered throughout the world of Embervale. These fell roots are destroyed with an Axe to obtain skill points. Once destroyed, the area will temporarily be rid of the Shroud. This is a good way to refresh your Shroud time, obtain skills points used for character advancement, and earn valuable experience points. Look for the distinct reddish glow within the Shroud for clues. Shroud Versions https://preview.redd.it/ntfnirewdfec1.jpg?width=1920&format=pjpg&auto=webp&s=f4a466d891060e444dff6243ea24cb2693a9e008 ​ You will encounter multiple versions and power levels of Shroud during exploration. The level that you can explore is directly correlated to the strength of your Flame Altar base. Version one is a blue mist which slowly reduces your timer. Version two is red which rapidly reduces your timer and will result in near-instant death. Next up in our beginner guide is a system familiar to survival game players, gathering resources. Gathering Resources Within Enshrouded, gathering resources is done via axes, mining, harvesting, and killing enemies. The environment you explore determines the items you will find and collect. Specifically, the Shroud contains Shroud-specific crafting material requiring you to loot, harvest, and kill enemies within this area. Scavengers are enemy NPCs that will require you to destroy and collect metal scraps. While plants can be harvested, wood can be chopped down from trees, and minerals can be mined. Resources like wood logs, string, metal scraps, stone, etc. are used for building and crafting. You can use these to expand buildings on your home base but also for crafting gear. Essentially, crafting cannot be avoided, and you spend time gathering materials as you passively explore. This will quickly fill up your inventory and you will need to make choices on important materials to keep or discard. Certain weapons can be salvaged to free up inventory space, but other items will need to be destroyed. Make sure to save runes for upgrading weapons, which we will cover later in this Enshrouded Beginner Guide. Exploration Tip You can expect to return to home base frequently to deposit, sort, stack, and set back out on your journey. Bring two flame altars with you when traveling and exploring. You can explore until your bag is filled and place a new base at the furthest most explored area. Return to your base and deposit materials, to quickly fast travel to the furthest place again. While you are capped on flame altars you can place, extinguish the furthest one after traveling there, then place a new one after you’ve filled your bags. Additionally, carry different tools with you while you explore the furthest reaches of the game. This will help with gathering new materials, which we explain recipes unlock later in our Enshrouded Beginner Guide. Gathering Tools Enshrouded features various gathering tools that aid in chopping down trees or mining. These tools can be upgraded to an enhanced version that speeds up production or damage. During the introduction, you will acquire a basic Pickaxe and Axe used for mining and wood. Wood logs and stones serve as the foundation for crafting and building expansions. However, as you progress, you can collect, find, and obtain rare crafting materials using the same tools. Consider tool upgrades a secondary objective that makes things easier, but non-essential. Up next on our Enshrouded Beginner Guide is how to setup your action bars and understanding inventory. Inventory and Action Bar https://preview.redd.it/d78jy4eydfec1.jpg?width=1920&format=pjpg&auto=webp&s=1c228e99f9c173e07a4d07833188e7a8adc0e3f4 Your inventory in Enshrouded starts with 24 spaces without weight restrictions. Thus, a massive shield takes up the same space as a flower. You can upgrade your backpack through crafting and questing and expand these slots. Most materials are stacked except for weapons, armor, and non-consumable items. Different items have different caps on stacks, meaning strawberries can only hold 20 per stack while stones can be over 300. Your inventory also includes two action bars each with 8 individual slots. Ideally, you want to place one bar full of weapons, and consumables for healing on your front bar. Your second bar, keep for long-term buffs, resource-gathering tools, and misc. items. If your inventory is filled up, you can stack random pieces of gear and materials here and consider it an extra layer of storage. The 10 essential items to bring with you before leaving your base are the following: ​ Lockpick: open chest Torch: long-lasting light source in the dark Water: endurance and stamina regeneration for 10 minutes Blueberries: heath regeneration for 30 seconds Healing potion: instant burst heal Flame Altar: used for new forward based Pickaxe: for mining Axe: chopping down trees Melee weapon & shield: either sword or wand with a shield for blocking Ranged weapon: either bow, wand, or staff for ranged damage Next up for our Enshrouded Beginner Guide is Stoarge! Storage https://preview.redd.it/es97gxm1efec1.jpg?width=1920&format=pjpg&auto=webp&s=98eccbcd24319e4f4b17d37c87b700fd776b52cf You can build an additional storage chest within your Flame Altar base. These are critical for an ever-expanding list of ingredients you will be clocking. The two basic forms of storage chests are magical and non-magical chests. You can obtain a magical chest through unlocking another survivor Carpenter, discussed later in this guide. When crafting in your base, the game will not register which items are in your chest. Thus, you must go to many chests with various materials and put them in your inventory, while going back to a crafting station. Magic Chest registers what’s inside while at the crafting station making it much easier to consistently craft materials without forgetting an item. They require a lot of materials but are worth the investment if you are into crafting. Our guide recommends prioritizing chest creation as an Enshrouded beginner. This will help collect important materials which you will need at a later time. Crafting To craft within Enshrouded, you need the required workstation, materials, and inventory space. Initially, you start with very few crafting options but can expand this list via Craftspeople, workshops, and recipe unlocks. You will also unlock production and factories. These are items that combine two or more materials to make a complex material used for a better version of an item. This could be fur for armor, metal in a forge like metal sheets, and so on. You can unlock new recipes through craftspeople, gathering new resources, and key items found in the world. Within a craftspeople UI, you will notice a diamond-shaped item. Sometimes, if you craft these items, you will unlock new recipes. Moreover, if you are in a different environment loot and harvest everything. This will reward you with many new recipes and materials. Next up within our Enshrouded Beginner Guide is about understanding Craftspeople and how to unlock them. Craftspeople https://preview.redd.it/82kqc653efec1.jpg?width=1920&format=pjpg&auto=webp&s=79acd92495987557e59d075d648778cd8399e810 During the main story, you are introduced to a fellow survivor and a craftsperson NPC called the Blacksmith. There are five current Craftspeople that can be unlocked: Blacksmith Oswald Anders: crafts upgraded armor and weapons. Alchemist Balthazar: creates potions, brews, and buffs. Hunter Athalan Skree: crafts survival gear, equipment, bows, and armor. Carpenter Cade Hawthorn: makes anything from wood. Farmer Emily Fray: creates food and grows plants. Each of these individual NPCs can be in Ancient Vaults scattered throughout the world. Once located, and freed from their vault, you can summon them at your base with a summoning staff. Once rescued and placed at your base, they unlock a wide range of new and special crafting equipment. The alchemist is helpful for consumables, the blacksmith is good for weapon users, and the hunter is critical for ranged bow users. Our Enshrouded Beginner Guide recommends prioritizing finding, unlocking, and completing quests for Craftspeople. Workshops An additional feature of the craftspeople is their production place furniture. A Charcoal Kiln was created by the Blacksmith. Once unlocked and placed in your base, you can produce various types of advanced materials like Charcoal, Tar, and Wood Acid. Charcoal for instance requires wood logs and dirt combined to generate 15 charcoal per 5 minutes. The goal should be to unlock craftspeople and create their production equipment if possible. Some will be located throughout the world with complex quest chains requiring completion. So, expect a mix of progression within these various crafters to unlock their full potential. Exploration The entire game of Enshrouded focuses on explorations with near-limitless freedom. The only real progression block is either shroud or early access barriers. Otherwise, you are free to go anywhere, whenever you want, from the outset of the game. Be warned, enemies will not scale with your level. Therefore, the further you travel, the more dangerous and difficult enemies you will find. Below is a list of the most important areas to explore and discover when playing Enshrouded: ​ Flame Sanctums: small caves containing Sparks, used to strengthen flame. Flame Shrines: contain Sparks, used to strengthen flame. Elixir Well: high towers that require puzzle completion and unlock fast travel.ts. Ancient Vault: contains fellow survivors and craftspeople. Ancient Obelisk: possess lore about the world and unlock flame shrines and shrouded roots. Ancient Spires: high towers that require puzzle completion and unlock fast travel. When beginning Enshrouded, you can feel overwhelmed by the scale and size of the environment. Our Enshrouded Beginner Guide recommends organically exploring and finding an element of the game you enjoy like combat, progression, crafting, or harvesting. You will naturally explore and unlock more powerful materials and additional areas. Grappling Hook https://preview.redd.it/g7dpf397efec1.jpg?width=1918&format=pjpg&auto=webp&s=6073d9bf4a0a53b20f9aa9d7eeb3858b03c3ec86 While exploring, your progression will be halted due to lacking a Grappling Hook. This can be crafted at the workbench by combining metal scraps, string, and shroud spores. Metal Scraps come from scavengers at camps via kills or looting the area. Shroud spores can be found within shrouded areas. String is made through plant fiber which is obtained from harvesting bushes and plants. Once made, you can equip the Grappling Hook on your person allowing grappling with the E key on PC. This consumes stamina but allows you to trust forward and is required for various puzzles and travel. Your grappling hook can eventually be upgraded as well, allowing you to travel farther. For a beginner, look to craft the Grappling Hook right away to pass the Braelyn Bridge part of the main story quest. Glider https://preview.redd.it/u5sjlzv8efec1.jpg?width=1920&format=pjpg&auto=webp&s=8504d97c023567459e41ebe357fc0d7066974872 The Glider allows for airborne travel at the expense of stamina. When you jump in the air, you can hit the space bar again to start gliding. This will cause you to move forward at a rapid pace but also allow airborne travel for 15-30 seconds depending on your stamina resource. You can take skills to aid your Glider and even get an updraft and wield a bow while gliding! To craft the Glider, you will need 8 Shrouded Wood, 2 Animal Fur, 2 String, and 2 Shroud Spores. ​ Shrouded Wood: cut down trees within the shrouded area or loot small wood piles. Animal Fur: kill wolves or animals like goats in the overland area. String: use the workbench to convert plant fiber to string, and plant fiber from bushes. Shroud Spores: kill fell zombie-looking creatures in the shroud and loot their corpses. The materials are easy to collect and near or inside Longkeep contains a shrouded area with most of the necessary supplies. The Glider too can also be upgraded and has its progression. Our Enshrouded Beginner Guide recommends using Ancient Spires as launching points for faster travel. Double Jump Skill https://preview.redd.it/gtp3rupbefec1.jpg?width=1920&format=pjpg&auto=webp&s=e9cd1fd38a962fcc8fb0ea0f8f46c9091af3be9b ​ The best exploration skill for every build and class in Enshrouded is Double Jump. Found in the survival green tree in the upper left of the skills menu, you can unlock this early with a few skill points. Double jump allows for a much higher jump which helps explore mountains, escape enemies, or climbing walls. Consider this a priority skill for early-level exploration. The best exploration skill for every build and class in Enshrouded is Double Jump. Found in the survival green tree in the upper left of the skills menu, you can unlock this early with a few skill points. Double jump allows for a much higher jump which helps explore mountains, escape enemies, or climb walls. Consider this a priority skill for early-level exploration. The combat system in Enshrouded is like other RPGs with the holy trinity setup of skills and builds tanks, healers: and damage dealers (DPS). You have 3 separate color-coded skill areas each with 4 skill lines emphasizing various playstyles and archetypes. Red for tanks, or melee weapon damage builds. Green for bow-wielding range builds. Lastly, blue or mana/spirit builds emphasis on elemental damage-based wizards or healers. The four fundamental mechanics in Enshrouded Combat are: Attacking, Dodging, Blocking, and Healing. Let us explain all of them in detail next in our Enshrouded Beinnger Guide. Attacking You can use one active weapon at a time either melee or ranged. You can swap bars instantly with limited delay and use various weapons instantly with a click of a button. Therefore, it’s best to set up a skill bar with range, melee, and a variety of weapons including throwable bombs. Melee weapon users can pick axes, swords, mauls, etc. These can be two-handed for more damage or one-hand combined with a shield for protection. Spellcasters can use either staff or wands. Staff require charges, which are a limited-use craftable item that gives elemental damage like fireballs. They do massive damage but require constant crafting and can be difficult to maintain at first. However, the Wand is helpful because it’s range damage, can be paired with a sword, and doesn’t require crafting material. Tanks can use a combination of shields with wands (battlemage build) or one-handed weapons (traditional tank). Bow range users are in a similar situation to spellcasters. However, you can craft a wide variety of arrows from basic to poison tun, and explosive but require constant creation and materials for damage. Our Enshrouded Beginner Guide recommends the Wand as the best overall starter weapon. Dodging When you dodge, you consume stamina but gain a distance towards or away from your enemy. Some skills increase dexterity and regeneration which helps allow you to dodge more frequently. The consequences of running out of stamina are dreadful. You become stunned and incapacitated for a couple of seconds resulting in massive incoming damage during a fight or possibly death. The healer skill tree section contains the Blink and Blink Attack skills. This changes your dodge into a teleport which can do damage to enemies. This is an interesting mechanic and useful for any build wanting to mana while doing a bit of damage. Blocking In Enshrouded, you can block with either stamina or mana (magic). Stamina-based weapons like shields consume stamina, meanwhile, you can craft elemental shields that consume mana while blocking. This is helpful for tanks who want to use roll dodge to avoid attacks and use their stamina pool for blocking. The two skill lines tank and battlemage aid in this combination and are a perfect blend of a magical tank build. How to Heal in Enshrouded When it comes to healing in Enshrouded, you want to combine a healing potion, with healing over time. Consumables like Bandage and strawberry add heals over time which slowly regenerate health. The burst heals via a health potion and gives a flood of health instantly and nothing over time. You can front-load heals over time before combat to keep your health high while taking damage. The advantage of health potions is they are consumed instantly without an animation. Berries and Bandages have a small animation window which makes your character vulnerable to attack while eating. Thus, it’s recommended to either run away to eat, or prepare before a fight and front load your food. Consumables https://preview.redd.it/tokmgvtdefec1.jpg?width=1920&format=pjpg&auto=webp&s=35d5964eced0068759cd6941e8a09c9504b18ac4 ​ Consumables like meat are advised as well. This will increase your constitution and overall health pool giving you a long-lasting 30-minute buff to health. At the start of the game, you can have 3 active consumables. We recommend one for constitution, and water with a heal over time before fighting. This gives you a better chance at survival until you can play more offensive and aggressive with consumables that boost strength, dexterity, or spirit. Overpowered & Merciless Attack https://preview.redd.it/pefqb7eeefec1.jpg?width=1920&format=pjpg&auto=webp&s=1c94a9fad2f7425de8c0a4a953c1b3d207e957fb The overpowered mechanic is a way to stun and make enemies vulnerable. You can do this one of two ways, by timing incoming attacks with a parry (block). Or you can attack enemies while blocking and filling up the gray bar just below their health. Once the bar becomes full, the enemy will be drained of stamina and have a circle halo around their head for a couple of seconds. This allows you to do overpowered attacks or merciless attacks. The Merciless Attack features a mechanic that requires you to fill up an enemy’s stun bar, making them vulnerable to a special “overpowered” attack. You must first take the skill, but this attack does 400% more damage than your base attack. In its current form, it’s incredibly high damage and reliable in a one-on-one encounter. However, in area-based encounters with multiple enemies, it leave you vulnerable and often hard to pull off. Death and Dying in Enshrouded When you die in Enshrouded, you lose most of your collected materials. You can then respawn at a beacon at your home base. You can then retrieve your corpse along with materials on your body for a limited time. We recommend making frequent trips back to the home base to resupply with healing potions, water, and bandages, and deposit your materials. Moreover, don’t forget to grab Flame Altars and place them next to a new spot with more difficult enemies. If you suspect a death or difficult situation, this will prevent you from traveling 10-15 minutes looking for your fallen corpse. Weapons Enshrouded features a variety of weapon choices and options. Each weapon uses either stamina or mana (magic) for a resource pool. However, some weapons like staffs and bows require one-time use items like charges or arrows. These can be changed or crafted to add special effects like poison damage or fire elemental damage. Here’s a list of some of the weapons you will find in Enshrouded: Melee Weapons: Swords, scythe, Mace, and many more can be one-handed or two. Shields: required for parrying can be stamina or mana-based shields. Bows: ranged weapon requiring a draw time before firing arrows. Staff: Elemental-based staff are powerful but require charges. Wand: Scorching, Frozen, Crackling and different elemental types do not require charges and ranged attacks. Arrow: wooden, scrap, flint, poison, stun, and many more equipped to bow craftable one-time use. Explosive: throw one-time-use items that can do area damage and destroy terrain. Charges: fireball, chain lighting, heal, and others must be equipped to staff for power. As of writing this guide, Wands seemed to be the strongest overall weapon. Staff are incredibly powerful but require a long animation before firing and charging. Meanwhile, bows are powerful but have some of the same issues as staff. Melee weapons are weaker in comparison but are helpful because of legendary availability early in the game. Upgrading Weapons https://preview.redd.it/ak2q3tvhefec1.jpg?width=1920&format=pjpg&auto=webp&s=67131af9d1d725a334916929fac4c7ce3f9b1c2f Weapons can be upgraded using runestones and the Blacksmith NPC. Runes can be found in Shrouded areas along with salvaging weapons. Salving is like deconstructing, destroying the weapon but retaining some runestones for future use. Common: white which cannot be upgraded, nor does it give salvage material when destroyed. Green: uncommon and gives a small amount of salvage material, can be upgraded twice. Purple: e: creates healer and mage armor intended for spellcasters.ee times. Purple: epic weapon, upgraded four times. Yellow: legendary weapons, upgraded five times. Not all the weapon traits are known, but some of the best are critical chance and critical damage. There appears to be no cap on these stats, and you should optimize them if possible. Armor Armor can be obtained through crafting or finding it in the open world from chest or enemy loot. Each craftsperson creates armor tailored to specific playstyles and builds: ​ Blacks: crafts ranger, marksman, and scout armor for the dexterity-based bow users. Alchemist: creates healer and mage armor intended for spellcasters. Hunter: crafts ranger, marksman, and scout armor for the dexterity-based bow users. The current method for upgraded armor isn’t known, except that you can get better versions with a higher level from advancing Craftspeople's quest line. Thus, you prioritize advancing a specific NPC based on your build which we will suggest later. Enshrouded Builds: make selections in skills trees which may be one or more points. Your builds are a fully customizable set of gear, skills, and armor choices. In Enshrouded, you aren’t locked into a specific skill tree or role. You are free to mix and match, but for optimal power should have a direction within your skill point selections. Here are the different variables that influence builds in Enshrouded: Stats: primary, secondary, resistances, and combat Skill points: make selections in skills trees which may be one or more points. Gear: head, chest, gloves, boots, legs, jewelry, ranged weapon, and shield Consumables: boost stats, healing, and damage Buffs: activate totems and shrines for additional buffs The most important aspect of understanding builds is your skills and weapon choices. Let us explain the skills and give you some important skills per build archetype. This is all I can post on reddit, hope this helps! submitted by /u/Deltiasgaming1 to r/Enshrouded [link] [comments]
reddit.com Deltiasgaming1 Jan 24, 2024
Where to find beginner trail for overlanding in midwest?
I live in the border Wisconsin and Minnesota. I'm looking for an easy overlanding trails for beginner. I like to have a feel of how my vehicle is handling offroad before adding/modding or tackling harder course. Thank you! submitted by /u/2MyCharlie to r/overlanding [link] [comments]
reddit.com 2MyCharlie Jul 17, 2023
[Review]Swords of Legends Online deserves a second chance!
Hey there fellow MMO-Enthusiasts, i wanted to share my opinion/experience on Solo (Swords of Legends Online) after playing for ~2 Months+ (650+hrs) straight and enjoying it greatly. ​ As far as i can tell, the start of the game wasn't too well received, since there was not much content avaiable at that time. But i guess it changed drastically. In the time i played i was kind of spammed with new content, making it almost hard to keep up. Since the Dev's try to catch up to the CN/TW Version of the game so they assumingly don't have to cook up completely new Versions for the western audiences everytime. ​ I did partake in almost everything Solo has to offer and i just can say it's worth your time. You will always have something to do. There are Leisure Activities, Seasonal Events, a lot of Minigames for fun, World Bosses and Faction Quests. You can farm Achievements, Reputation, go Fishing or a ton of other stuff. ​ My usual Routine after login in is to take care of a dozend Daily/Weekly/BiWeekly Quests. Keeping me busy until i can start with Dungeons/Raids with my Guild/Friends. But it usually is not forced upon you to do those Quests, it's just rewarded. ​ The game is really friendly to beginners and people that need to catch up. They implement ways to get into the current content as quickly as possible. ​ Obtaining gear is pretty nicely done too. You get a "Book of Mysteries" that let's you collect Tokens wich you can use to craft all current Items. Also Bosses in Raids and the completion of a dungeon drops gear. There are 2 Sets per Tier, usually catering to the 2 ways you can play your Class. Btw. it's personal Loot, so no fighting over pieces. Equipment can be enhanced in different ways too. (Enchants(Talismans), Gemstones, LvL-Up-Stones and Fortune Levels) ​ Leveling is a breeze. Takes someone who already did it like 6hrs or something. (although it might be a bit confusing, that you don't earn exp after Student1 -> you up via milestones in story) ​ The Housing really needs special mentioning here, bcs it is one of the most elaborate systems i know. I would argue it's better than even ESO. You can literally move every piece like you want it to be and it's a whole subsystem. You get a Plot of land (a flying island) and can go mental with it. For the most part you can even sustain it yourself (with growing your mats). ​ There was a huge Update this year (Firestone Legacy) that is comparable to a Addon like Burning Crusade was for WoW. And there is a new Addon coming out in about a month. So there will be again, a ton of new content and at least 1 new class (Archer). ​ Oh about the balancing. The Balancing of Solo is really awesome. The only thing messing it up slightly is the hybrid Patch we got, it is a mix from CN 2.0 and 4.0. But it was missing a few parts that made some classes a tad weaker. So we have some "outliers". But i guess it will be fixed very soon. And even with those outliers classes are more balanced than in most MMO's i played so far (WoW/FF14/ESO/Warframe/AAU/Tera/GW2/Aion/Vanguard/Lotro/DnDO/BDO/GV/Crowfall/LA and some more). ​ In case of Difficulty. Overland is kinda negligible. Dungeons/Raid of older Content can be mostly done Solo or with a few Friends, although you might need to play mechanics correctly to do so. Current Content on Normal difficulty is usually challenging enough for casuals, so they don't steamroll it. The Hard Difficulty offers a challenge even for Statics (Coordinated Teams). Only the best Statics can reliably and comfortly clear all hard content fast. (Meaning without wiping on a boss at least a few times) ​ I have to say some words about the performance. Sadly, even if you have a high end pc, you might not get the frames you are used too, if you don't make some adjustments. But you can set up the game to be playable on most systems. The Engine seems to be a modified havoc but they are working on a port to a better engine (iirc UE4) already. But as i said, it's not really a problem if you make some adjustments (like disabling special effects of other players in raids, wich is clutter anyways) ​ So i would highly advice you, if you can make the Chinese Style work for you, look over the bad Voice Acting and are searching for a MMO that does almost everything right, give it a shot. ​ ​ Pro's: - Very good Graphics - Awesome, fast Combat (Tab Target or Action, your choice) - Tons of activities (something for everyone) - Classes are thematic and unique - Balancing is really good (- minor gripes) - Content is challenging (Hardmodes/Extreme) - No Inflation (Goldsinks in place) - No Bots (Lot of Tricks against it) - No Pay2Win (Only Cosmetics via Shop) - Trinity (Tank/Healer are not Dps) - Awesome Community (All are supportive For watching the Series look @ Rakuten.viki ​ ​ Con's: - Voice Acting (it's bad) - Performance (wip) - Gameforge (Reputation) - (minor)Localization (wip) - Small (But really stable) Playerbase - Atm PvP is kinda dead (Might change with new patch) - Info's are a bit hard to get (But Community helps) - Maybe, at times, too challenging for casuals (Hardmodes) - Wuxia Style Theme (Not everyone likes Chinese Mythology) - Activity Points (personally i never run out of them) ​ Ingame Alias: Syracus Playing at Jiangdu EU1 - German Guild: Lullaby submitted by /u/Syracus2305 to r/MMORPG [link] [comments]
reddit.com Syracus2305 Oct 3, 2022
My new (to me) GX460, recommendations on beginner must-have parts/mods for light overland/daily build appreciated :)
submitted by /u/msalabarria to r/GXOR [link] [comments]
reddit.com msalabarria Jun 18, 2021
Looking for beginner place to overland/off road in OHIO
I see all these amazing places you guys go and was wondering if any one knew of any good beginners spots for off roading/overlanding in ohio, I've lived here most of my life and have no idea what I'm looking for, any help of suggestions would be greatly appreciated! submitted by /u/Lets-talk-projects to r/overlanding [link] [comments]
reddit.com Lets-talk-projects Apr 3, 2020
I quit my job, sold my stuff and drove from Alaska to Argentina - 2 years, 17 countries. This is the perfect "overland" trip for beginners!
submitted by /u/ImagesOfNetwork to r/ImagesOfArgentina [link] [comments]
reddit.com ImagesOfNetwork Sep 20, 2017
I quit my job, sold my stuff and drove from Alaska to Argentina - 2 years, 17 countries. This is the perfect "overland" trip for beginners!
submitted by /u/grecy to r/travel [link] [comments]
reddit.com grecy Sep 20, 2017
Overlanding vehicle for a beginner
Hey Overlanders! I've spent the last few months lurking this sub and biding my time. Now the time has arrived where I can finally buy my own vehicle, and I need advice! I'm looking to spend about 10,000. I'm a capable builder, so I've considered making a bed inside the vehicle. I'm also open to having a tent above my vehicle. The goal here is to have something that doesn't always need repair and isn't a drain on gas, and isn't over 150,000 miles. I realize this could be a stretch but I want the best I can get. Any ideas? submitted by /u/Mondegreen8 to r/overlanding [link] [comments]
reddit.com Mondegreen8 Sep 24, 2016